With a career that spans 38 years and counting, Hideo Kojima is indeed one of the most prominent names in the gaming world. Kojima-san gave the world one of the most popular stealth game franchises, Metal Gear Solid, which first came out all the way back in 1987. The games got contagiously popular as he redefined the stealth genre, over the guns-blazing approach like the other games of that period.
As the franchise continued to grow, the series only got better, leaving its players thoroughly entertained, as it featured exciting and unique gameplay features, leaving its users surprised. Despite being a game designer, the Death Stranding 2 designer has an immense love for movies and has some dreams of working behind the cameras. However, he doubts those dreams will ever become a reality because he has a compelling justification to not pursue his other dream.
Metal Gear Solid’s Creator Expresses Doubt Over Making Hollywood Movies
If you are interested in playing stealth games, then Hideo Kojima’s Metal Gear Solid games would indeed be on your list. The creator has often piqued the interest of gamers as he would delve into complex themes of identity, reality, and existentialism, finely integrated with boundary-pushing gameplay mechanics and cinematic storytelling.
Kojima-san has often been open about his love for movies and expressed how he harbors a dream of making a film, but doubts it will never get finished. During the premiere of the Hideo Kojima documentary, Connecting Worlds at the Tribeca Film Festival in New York City via Games Radar. The game designer attended a post-screening Q&A session hosted by Geoff Keighley, where he shared through this English interpreter that “For me, movies are special. And it’s so special, I can’t do it.”
The reason behind not doing a film was quite interesting as the designer believes that he is “a perfectionist,” and his game director habits would affect his films as he would try to add everything in his films, and the work on the film would never come to an end.
He said,
“In games, no matter how much I make it perfect, it doesn’t end. Movies are two hours and I have to mix in everything, so I think I will never finish making it if I start making a movie. I’ll be doing it all day.”
It would be quite interesting if Kojima-san would try his luck with making Hollywood movies, as his unique storytelling ability and the constant need to push boundaries would indeed come up with a great project with an outstanding storyline. However, for now, the door for a film remains closed.
Hideo Kojima Has One Massive Regret with Metal Gear Solid: Peace Walker
The creator of Metal Gear Solid: Peace Walker has one massive regret following the release of the game, and this has got to do with one song featured in-game. Near the conclusion of the game, The Boss takes control of the Peace Walker AI weapon and commits suicide by drowning himself. During the scene, The Boss sings Sing by Joe Raposo, originally written for Sesame Street.
The director tweets on X how he planned to use another song to put The Boss’ chapter to an end.
However, Konami could not secure the rights of the song, making him settle down with an alternative choice.
If I have one regret about PW, it’s the part when the AI weapon modeled after The Boss’s personality sings a song while committing suicide by drowning. At first, I had planned to use a certain famous song that perfectly fit the “peace” and “70’s” theme of the game. We kept… https://t.co/Z1BMJUZj6q
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) April 29, 2024
Although Sing is a “great song,” it can fit “perfectly” with Peace Walker’s themes of “peace” and the “70s theme” at large. Nevertheless, the director never unraveled the song which was his first choice.